viability; i appreciate that you marked which passages aren't done so i didn't get stuck. i will say that seeing the plan for the ending Does get me stuck though... having a link that takes you back to the first passage for now might be a good idea :]
presentation: i'm really curious about what kind of images you'll add ! i like the part where the background color changes i thought that was really cool
theme; i like the basis for the story you're telling. i think that your color palette matches really well!
engagement; i'm engaged! this story feels vast in a way that encourages me to explore all the endings i could get and read all of the dialogue :D
Viability: I really like the layout of how the game is played and the choice you have through the story, how selecting more reveals more information to gather, of course there are some parts that are finished and are notes for you to have
Theme: I really like the color change to show the location of where you are! I love that
Presentation: I do love how things are set up and are presented, tho i feel that the text can be abit larger just because it is decent paragraphs, and the font feels smaller
Engagement: I was engaged but I feel that some of the paragraph of dialogue can be spaced out to make it more engaging. Similar to revealing more dialogue on the same page, you can sprinkle that more throughout, i feel that could add more value to the player and follow along better.
I think you have a really strong start! I overheard the plot and wanted to give it a try. I love the theme! Concept, characters, world, all very strong! I love Chamomile!! I felt engaged in my choices especially talking with them. The game is well presented as I can clearly see the narrative. If you have the time or come back to this in the future I’d love to see some art, maybe chat expressions for talking with Chamomile? When it’s finished I’m sure the game will be more viable. Had fun with your wip regardless!
Viability: Game is playable from beginning to end. It would have been fun to see the other routes though. If you are having trouble with finishing them maybe you could have some purposeful dead ends so you are not overloading yourself.
Theme: Theming is good and fits with colors and characters well.
Engagement: Descriptions are very beautiful. They do get a bit wordy from time to time though. Also the blocks of texts are a bit hard to read sometimes so maybe break up the text in more passages?
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viability; i appreciate that you marked which passages aren't done so i didn't get stuck. i will say that seeing the plan for the ending Does get me stuck though... having a link that takes you back to the first passage for now might be a good idea :]
presentation: i'm really curious about what kind of images you'll add ! i like the part where the background color changes i thought that was really cool
theme; i like the basis for the story you're telling. i think that your color palette matches really well!
engagement; i'm engaged! this story feels vast in a way that encourages me to explore all the endings i could get and read all of the dialogue :D
Viability: I really like the layout of how the game is played and the choice you have through the story, how selecting more reveals more information to gather, of course there are some parts that are finished and are notes for you to have
Theme: I really like the color change to show the location of where you are! I love that
Presentation: I do love how things are set up and are presented, tho i feel that the text can be abit larger just because it is decent paragraphs, and the font feels smaller
Engagement: I was engaged but I feel that some of the paragraph of dialogue can be spaced out to make it more engaging. Similar to revealing more dialogue on the same page, you can sprinkle that more throughout, i feel that could add more value to the player and follow along better.
-KT
I think you have a really strong start! I overheard the plot and wanted to give it a try. I love the theme! Concept, characters, world, all very strong! I love Chamomile!! I felt engaged in my choices especially talking with them. The game is well presented as I can clearly see the narrative. If you have the time or come back to this in the future I’d love to see some art, maybe chat expressions for talking with Chamomile? When it’s finished I’m sure the game will be more viable. Had fun with your wip regardless!
Viability: Game is playable from beginning to end. It would have been fun to see the other routes though. If you are having trouble with finishing them maybe you could have some purposeful dead ends so you are not overloading yourself.
Theme: Theming is good and fits with colors and characters well.
Engagement: Descriptions are very beautiful. They do get a bit wordy from time to time though. Also the blocks of texts are a bit hard to read sometimes so maybe break up the text in more passages?
Presentation: Rules are understandable and clear.
Hey all, this is Emma!